4Cast #87: Library 2.0, LTR, Social Media, Gaming

This week’s 4cast:

  1. Co-Opting Library 2.0

Technology brings challenges, of course, but how much 2.0 does a library really need?  Are important issues being ignored for the sake of all that is L2-centric?

  1. Library Technology Reports

Meredith Farkas of Information Wants to be Free, shares some hand-picked ALA Library Technology Reports and two projects of note:

  1. Social Media Adoption for Your Library: Yay or Nay?

Social networking can help increase a library’s online visibility, but it requires staff time and effort.  Below, some thoughts and objections on the value of networking in the virtual arena:

  1. Gaming Continues to Gain Acceptance in Libraries

Board games, putt-putt golf, and video games are turning up in libraries across the country as a means to raise money, increase awareness, and draw in library users of all ages.

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